Fixed Style Filter for Health Color changing to black when the filter ends. Added an option for Ultrawide monitors to be 16:9 like eyefinity would do but on one monitor (Thanks @Gholie). Sorted the Dropdown for Style Filters by Priority (rather than by Name). (#1925). Added new [target] unitframe tags which will display the name of the target of the unit: Added option to hide the nameplate powerbar when empty. We have done our best to make it a graceful transition, and as such you will be presented with a popup on your first log-in, where you can see what your old CVar value was, and choose to use this value. Party Pets and Party Targets can now display Aura Highlight. Fixed an issue with DK runes after vehicle exit. Made sure Voice Icons appear when the Panel is hidden. Fixed issue which broke item links and icons in the profile export when using table or plugin format. Added font options for the duration and stack text on nameplate auras. Added tick width option to player unitframe castbar. Corrected Count Font Outline on Top Auras, along with the border color being incorrect. Boss button should appear as its supposed to now. Fixed issue with arena frames displaying wrong unit in PvP Brawls. Added an option to let Unitframe and/or Nameplate frames update their Health, Power, and/or Auras at consistent rate (between 0.1 and 0.5 of a second) rather than using Blizzard's event system for when to update. Fixed issue which prevented actionbutton icons from updating. Added a compatibility check for our Garrison Mission skin, if GarrisonMissionManger is loaded. Show Assigned Icon option now exists for the bags. Party Pets now have an Aura Watch setting. Fixed an issue which caused clicking problems in the middle of the screen. [Nameplate] Added xOffsets on Buffs, Debuffs, Castbar, Class Power, and Power bars. portions of the Software. Added an option to let Cutaway textures follow the statusbar texture. Fixed an issue with the Quest Skin which caused the Quest Icon beside the text to sometimes not be shown. Fixed pet bar not displaying the spell textures correctly. Added skins from Simpy for Artifact Appearance and Orderhall Talents. Fixed a bug in the new Addon Manager skin (AddOn index must be in the range of 1 to 4). Added ActionBar option to color Keybind Text instead of Button. Fixed a bug which broke exporting profiles in plugin format. Movers: Fixed an error while placing PlayerPowerBarAlt with Stick Frames disabled. Fixed the AltPowerBar enable toggle not requiring a reload. Updated skinning of the 'TodayFrame' in the calendar. If no role is selected then it will ignore this trigger and try to activate. A USER INTERFACE DESIGNED AROUND USER-FRIENDLINESS WITH EXTRA FEATURES THAT ARE NOT INCLUDED IN THE STANDARD UI. Tweaked and updated some of the Cutaway lib again (it now uses clipped textures, so it wont overflow). You can write to us at contact@tukui.org for reporting abuse. For almost everything you do in-game, this should work. Adjusted the QuestXP code to not mess with Reward Item Tooltip. Cleaned up some of the Animation code. Added Title element to the Player Nameplate. [Nameplate: Style Filter] Made Name Color and Alpha action work again. Added options for Health font on NamePlates. (#1094). Added smoothing option to the Alternative Power bar. Actionbar Buttons can be sized unproportionally now by unchecking the Keep Size Ratio option. Don't allow certain DataTexts not be toggled in combat because of Blizzard restriction. Changed the Max Duration to 0 in the Aura Priority list. Aura Special Filters can now be localized. From now on you can choose your UI scale within the ElvUI config, or press the "Auto Scale" button to use the value that was previously considered most optimal for your resolution. Dec 14th 2020 [Shadowlands 9.0.1] ElvUI_Config has been renamed to ElvUI_OptionsUI. Fixed error when mousing over the Order Hall datatext. Colors will now update as you click the wheel. Fixed nil error in the Obliterum & PvP skin. I think one reason of this is because on my action bars I only have my bars setup weirdly, my first action bar is bound to ElvUI action bar 4, … [Nameplate] Added Aura stack position option. [Nameplate] Fixed Target Indicator showing permanently when Low Health Threshold was set to zero. Fixed (hopefully) the issue which caused the unitframe and nameplate tags to sometimes be incorrect. (Phatso). Fixed the text info on Import and Export of a profile, it would stack the text at the bottom incorrectly before at first open. Heal Prediction was messing up for Druids but I fixed it. (#469 #1253 #1278 and #1285 - Thanks @wing5wong). Both are disabled by default. Added a separate skin setting for Blizzard Interface Options. Replaced more Blizzard font elements for panels where fonts were mixed. Fixed Unitframes (other than Player) which had their Power style set to Offset from being unchangeable. Fixed issue (#288) which caused items in the bag to not update correctly (after sorting). VuhDo Resto Druid Key Layouts: Raid / 5-man VuhDo profile Resto Shaman (Raid): WAGO [Nameplate: Style Filter] Fixed PVP Talent triggers. Changed "XP" to "AP" on the Artifact DataBar. Combine this filter with a whitelist in order to only see your own spells from this whitelist. Added Player Can Attack and Player Can Not Attack unit conditions to Nameplate Style Filters. the copyright holders. Buff Indicator better supports Blizzard Cooldowns when our Cooldown module is disabled. If this is disabled then the current targeted nameplate will not display a healthbar if Health is disabled for this unit type. Added options to change font, size and outline on the new itemlevel and enchant info on Character/Inspect frame. Fixed an issue which caused a hidden frame in the middle of the screen to hijack clicks. Added dedicated backdrop color option to chat panels. Chat has a Server Time setting now which can be used instead of Local Time. Saved Instances will now be sorted by name then difficulty. Fixed pet type in the pet battle UI for non-English clients. Fixed error: Nameplates attempt to access forbidden object from code tainted by an AddOn. The new scaling adjustments are in place, which should allow you to select a custom scale that will keep borders intact better. Fixed Absorbs display on Unitframes with Reverse fill on (in Vertical or not) when Show Absorbs Amount was off. Fixed issue with UnitFrame Mouseglow when Portraits was enabled in non-overlay mode. Removed the Vehicle Exit Button from the Minimap. Fixed issue with position of detection icon on nameplates when using "Name Only". (#1491). Rewrote the Cutaway bars to provide a cleaner implementation that works better with various nameplate and unitframe settings. Added color options for Debuff Highlighting. Added localization to datatext selection in the config. Fixed the title tag for FRIENDLY_NPC Nameplates. Updated ArenaPrepFrame functions (Thanks oUF!). Add Echoes of Ny'alotha to Currency DataText. Disabled the "Boss" Style Filter by default. Fixed Nameplate Cutaway health not following Style Filter Health Color changes. Attempted to fix the Portrait offsets and made the settings display an important note. Added the combat and resting icon texture from Supervillain UI and Azilroka. Fixed the Mend Pet spell ID for Aura indicator on Pet. Added some additional spells to the RaidDebuffs and RaidBuffsElvUI filters for M+ dungeons. Fixed issue which caused Transparency setting to mess up the health on Unitframes with Vertical and/or Reverse Fill enabled. Objective Tracker optional setting to hide while in Mythic Keystone runs. [Nameplate: Style Filter] Optimized the Name/NPC ID trigger, reaction, classification triggers. Balance Druid. Various tweaks/updates to a lot of the skins. Updated Communities, PVP & Tooltip skins. R3ap3r Profile : Update for 9.0.2 . Added options for Combat Icon on the player unitframe. Added the original chat buttons to a dedicated panel which can be toggled by right-clicking the ". ElvUI Profile v1.0.0. Rare: All Individual UnitFrames were given Detached Power Bar setting. Fixed issue on pet bar which may have caused the "auto cast" markers to show in the wrong pet spells. Boss and Arena frames were casting Stealth on some profiles. Updated our DebugTools code to work with the new 7.2.5 changes. Added role icons to the RaidUtility frame when in a raid. Blizzard has made chat bubbles in dungeons and raids protected, meaning we cannot modify them at all. Added Datatext Option to hide friends playing CoD: Cold War. Added an option to play a sound if you select a unit and/or if you receive a battle resurrect. Fixed issue which may have caused some nameplate elements to stay visible when nameplate was not. Changed various default settings for aura filtering in order to lessen the confusion for users. (#726 - Thanks @wing5wong). Updated code which shows item level in tooltip (Thanks @AcidWeb). Previously it was "ElvUI_Plate%d_UnitFrame" and now it is "ElvUI_NamePlate%d". Skinned the Communities Notification Buttons. Fixed issue which caused the Raid Debuff Indicator icon not being cropped properly. Fixed issue which caused the MicroBar position to be misplaced during combat. The Style Filter action "Name Only" will also display the NPC title now. Reworked vendor greys code to resolve issues with the previous versions. Fixed issue with backdrop on tooltips turning blue. Nameplate: Fixed ClassPower SetPoint error. Fixed issue which prevented Datatext text being displayed on first game load in. (#204), Added Tooltip option to alway show the realm name. Fixed issue which caused the Color Picker default color button to be disabled when it should still be active. Fixed AuraBar to support the duration slider when the filter list is empty. Added tick color option to player unitframe castbar. Fixed issue which prevented item borders in bags from updating when opening the bank. DD. Masque on Action Bars should once again trim correctly (when Keep Aspect Ratio is checked). Bag Spacing setting min was lowered to -3. Smart Filter appears to have finally passed its exams, yay! Updated SpellHighlightTexture in the Spellbook (#547). [Nameplate / Unitframes] Added a new smoothing method to Unitframes and Nameplates. The enabled state of a Style Filter for nameplates is now stored in your profile instead of being global. AuraBars using Debuffs type can once again, switch to Class Color, just like magic. [Unitframe] Fixed Castbar hold time not working correctly. Updated the Death Recap, Combat Log, and Community skins in 2020 style. Goodbye. Datatext bar offset for non-thin border theme corrected. Added a toggle for Action Button Glow incase you don't want to see procs happening. Fixed Stagger class bar auto-hide (Thanks to Jimmy Pruitt). Aura Bar Colors setting was getting spammed into the settings file. Fixed black Objective Text, if Parchment Remover is enabled. Added Alternative Power Bar. Let Swapped Alt Power work on all Alt Power types not just raid type ones. Adjusted all the Power and Classbar backdrop colors to be a little more vivid. Added the ability to swap language in the configuration window to the language of your choice. Fixed rare error in nameplates when changing target. [Style Filter] Added Triggers- Raid Target Marker, Not Name, Is Resting, Is Pet, and Unit/Player In/Out of Vehicle. Fixed issue with Style Filter scale action. My Profile Change my password My Addons Logout Delete Account; Loading... Classic Addons. (#523). This is for 9.0.2, the main change in this version is the way scaling works in the UI, using any scaling size you prefer should work much, much better. Moved the Class Color Override setting for unitframes to the health tab. Junta de Andalucía. Fixed icon border on black market auction house items. Added option to use the Blizzard cleanup method instead of the ElvUI sorting. more_vert. Fixed issue with AP calculation in bag. Moved datatext gold format option into the "Currencies" tab. Fixed Keybind Mode (/kb) to once again work on Stance and Pet buttons. COVENANT ABILITY TOGGLES HAVE BEEN UPDATED TO ONLY TRIGGER WHILE SHOWN. Link to post Share on other sites. [Lag Fix] Removed a spammy event (UNIT_AURA) from the PetBar as this was causing it to execute far more than needed. Fixed error when importing style filters via global (account settings). "Owned by Player" / "Not Owned By Player": Activated when a unit is owned by the active player or not. Options Logo was animating a little too much, someone gave it too much candy. Skin Ace3 Keybinding Widget (Thanks @sezz). Added spacing option for unitframe auras. Skinned the Orderhall/Garrison Portraits. Fixed error when setting text color on custom buff indicators. This should fix Blade Flurry. The Quest Choice skin is now enabled by default. (Thanks @wing5wong), Added Debuff Highlight mode options. Maybe suggest watching Preach WoW on YouTube. [Nameplate] Fixed an issue which caused the Targeted and Player Classbar options to not take effect correctly. (#142). Druid multi-crafting CastBar is now fixed. Fixed Style Filter Class Trigger. It controls the spacing between each "button" when using the "Spaced" fill. DarkSideJunkie 0 DarkSideJunkie 0 Peon; Members 0 5 posts; Report post; Posted September 9, 2016. Added Corrupted Item Icon onto the Character Frame for items with Corruption stat. Renamed "Class Bar" in the General section of the config to "Class Totems" to avoid confusion. Fixed width of nameplate auras when not using Thin Border style. 'name:medium:translit'. Fixed Pet Battle Nameplates, they weren't properly updating Health Bars. assignment Copy ELVUI import string help. Sorry this was overlooked. Quest Icons on NamePlates would sometimes show the incorrect Icon on some mobs, this logic has been adjusted. Added Faction info to the Gold Datatext and fixed a possible error with new characters on it. Fixed the portrait and health backdrop bleeding on UnitFrames health when they fade on range, specifically for BuG. Allowed the MicroBar to be shown in Pet Battles by editing the visibility setting. You can now open a sub-section of the ElvUI config directly through the /ec command. [Lag Fix] Stopped code execution of some functions when our interrupt announce or nameplate auras have been disabled. The logic was a little off before. Added options to invert the CastBar, AuraBars, and Power colors on UnitFrames status bars when in transparent mode; as well as added custom backdrop options for these status bars. Removed the Frequent Updates option, it is now on by default. Fixed Additional Power Prediction not anchoring properly when set to vertical fill. MAJOR: Added a new aura filtering system to NamePlates and UnitFrames. Fixed placement issue of name and level on NamePlates when "Always Show Target Healthbar" is disabled. [Config] Made the Enable Checkboxes in the config colorful, so that they're easier to spot, plus it looks really cool, imo. Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own. These can either allow or block all auras cast by player units (meaning not NPCs). We added a mover and the new settings can be found in the Actionbar configuration. Fixed issue which may have caused weird behaviour with player nameplate hide delay. Updated Castbar Ticks amount, nice Penance btw. Fixed unitframe range check for demonology warlocks between lvl 10 and 13. Add shadow instead flash texture for StaticPopup buttons (Thanks @Bunny67). Added option to scale the Vehicle display. Fixed bug where nameplate threat scale wasn't being reset on new units that no threat existed on. Updated Phase Indicator to show Chromie Champions and Sharding players. Updated `Setup Chat` part of installer to enable class colors in all channels and communities. Fixed "button.db" error in Nameplate Aura code. Fixed non-relic keyword search. For some reason Style Filters had convinced Portraits into being too clingy on Nameplates. Added a Show Bubbles option for Databars. Chat editbox will stay open when you move if it has text in it again and character count will only show if there is text in the editbox. Fixed some inconsistencies with the ElvUI chat history. Trying to keybind an empty pet action button will now correctly show a tooltip. To ensure your UI looks like mine: Talent tooltips were showing ID, not once but twice, sometimes three or four or five.. maybe six times. Fixed display castbar for Arena & Boss Frames. For the german audience: Behebt einige Fehler im Zeit-Infotext, dass die Instanz Symbole nicht richtig angezeigt wurden. Added nameplate friendly NPC option "always show" this is used to toggle npc nameplates using blizzards setting; so that they can go into blizzard name-only mode. Added option to suppress the "UI Scale Changed" popup for the current session. Added visibility options to the microbar. Fixed the Map Fading while moving option and added a fade duration setting. (Kelebek). Added Cyrillic support to the Expressway font. Skinned the Expand/Collapse buttons on various frames. Added raid debuffs for the new Antorus, the Burning Throne raid. Fixed an issue which caused the UI to hide (like Alt-Z) when opening the Bank frame using the non-thin border theme. Added option to self-cast with a right-click on actionbuttons. Friend datatext can now show friends who are playing multiple games and show each character that is on WoW with the ability to invite or whisper each toon via right click menu. Maybe fixed the "Most Expensive" icon from getting stuck. Added an option to ignore the UI Scale popup when resizing the game window (General -> Ignore UI Scale Popup). Corrected issue which made the UI Scale incorrect after alt-tab during combat when using Fullscreen on higher resolutions. (#1277). Added a toggle in General for Voice Overlay. Fixed issue which didn't update the enchant info when Character Info was enabled and you changed enchants while the character page was open, also Essences. Reset Zoom setting should apply correctly again. Units in different phases will now always have their unitframe be displayed as out of range. (#950). Addon Manager skin was adjusted to allow searching by other addons. You can manually input a value higher than the slider allows. Added Prismatic Manapearls to our currencies DataText. Added skin for the CinematicFrameCloseDialog frame. (#323). Style filter settings were getting stuck in last version. Just downloaded Elvui today because a few friends told me it was great. NOTE: Mostly fixed but config is still strange. Added Kin's Forging Strike to Raid Debuffs (for normal+ raids). We updated our backdrop code to behave nicely with the backdrop changes Blizzard implemented. Keep in mind that parts of the new nameplates are still being worked on. Disabled by default. Fixed issue preventing you from inviting people on remote chat in Guild datatext. Added Instance Icons on the Saved Instances tooltip. Don’t need anything super fancy, I tried a few profiles but most of them don’t shows HoTs very well or show any sort of timer on when they’re gonna fall off. Prevented the Update Popup from being shown while in combat. Minor explosion on load with the release, damage has been absorbed by a fancy hotfix shielding mechanism. (Abeline), Added a "yOffset" option to Aura Bars on Player, Target and Focus unitframe. HelpTips will now be hidden with Hide Tutorials, even while in combat (it was protected for safety but seems okay without it). As such, directly using :Initialize to initialize modules is no longer deprecated,
Added an option which you allow to scale the DurabilityFrame. Added ClickThrough options for Personal, Friendly and Enemy type nameplates. Quest reward will show percent of level, also the EXP Bar will show Quest XP if enabled. Fixed minor positioning issue with role indicator on unitframes. PVP Classification Indicator can now be displayed on Arena Frames. Added mouseover highlight to the NamePlates. ElvUI profile: Pastebin / WAGO All the VuhDo profiles were updated on 03/Feb/17. Each heal heals the target for another 16 over 8 sec, stacking. Put the Voice Chat Buttons in our Left Chat. Fixed Battleground map position saving. Fixed issue which caused community chats to be shown in all chat frames. Added option to show an icon on an item in the bags if it's scrappable. Fixed Nameplate Power Use Atlas Textures option. Added option to change the vertical/horizontal overlap of the Nameplates. (Simpy). Added Hide Keybind for each ActionBar, Pet, and Stance bar. world of warcraft. Removed the Nameplate Name Visibility settings because this just caused some confusion. Added `Dispellable` to Nameplate Friendly NPC Buffs and Nameplate Enemy Player Debuffs list by default. ElvUI will now handle the error gracefully and inform you that the import string is incorrect. (Thanks @Sirenfal), Raid-wide-sorting has now evolved, the new way will sort the. Set a texture when a submenu is selected in the Auctionhouse skin. Fixed issue with AP calculation on items in bags. [Actionbar] Added show cooldown text on charges option. History Size can be adjusted and the history channels can be excluded by type. Optimized the Color Picker code for better preformance, also it will accept three digit hex values in the hex box but you must you press enter. These options can be found in the "General Options -> Fonts" section. Updated the Ace3 (ElvUI config) checkbox skin to a permanent color. Fixed issue which caused the 'Smaller World Map' to not be displayed correctly on initial login. 161924 (downloads) RedtuzkUI Classic. New unitframe tag [health:percent-with-absorbs] which shows health percentage with shield included, eg. Druid multi-crafting CastBar is now fixed. Fixed Class bar sometimes not showing when it's supposed to. [Nameplate: Style Filter] Enabled Hide Frame action. Fixed an issue that caused some unskinned Blizzard frames to get the edges torn off. Removed caching of HandleModifiedItemClick to allow hooks to fire from other addons. Added option to move the Resurrect Icon on the party/raid/raid40 frames. Currency Icons have a little border of their own now. For the time being you will have to either play without friendly nameplates in those situations, or disable the ElvUI NamePlates module and use a dedicated addon for NamePlates. Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right (#558). The layout in the installer has been replaced with a new one. It is a checkbox on the popup itself. Skinned the "Unspent Talent Point" alert and positioned it near the top of the screen. We now only use one Font option for the Character-/Inspect Feature. Written by Cute Last Updated: 20th Nov, 2020. It should now find items that it previously did not. The ElvUI logo has been updated with design by RZ_Digital. [Chat] Fixed an issue which was caused from our Chat file skinning the Combat Log bar when other addons hid it. [Nameplate] Reallowed Target and Threat Scale in options. Added option to change the position of the Keybind & Stack Text on the ActionBars. (Thanks AcidWeb for helping!). Fixed not showing Quest Icons on NamePlates. Fixed the default position for the UIWidgetTopCenter mover. ElvUI Datatext now has a Custom Label option. This was also added as an action in style filters. Fixed friendly nameplates not showing in Garrisons. Added spacing option for classbar on unitframes. Added EP Boss one debuffs to Raid Debuffs. [Bag] Added the Deposit Reagents button to the Bank Tab too. (#831). Display an icon on Bag icons for corrupted items. Fixed an issue with Buff Indicators which caused an error because of the setting conversion code. Fixed error: StyleFilter attempt to index field 'cooldowns' (a nil value). (#361). Added color option for Swapped Alt Power to Unitframes and Nameplates. It now uses tabs instead of the often overlooked dropdown. Added Detached Power Bar Auto Hide when empty option (needs better locales). Gave Mastery and Haste Datatext Decimal Length and Label / No Label option. Fixed the background color for Alternative Power bar, sometimes it was not updating to the correct color the first time. The Chat Module now supports Custom Class Colors a little better now. Added option to change castbar icon position on nameplates. Fresh coat of paint on the Addon Manager too. Fixed issue which caused E:UpdateAll to be called twice, potentially causing errors in plugins. Moved the options for the Talking Head to the skin section. You can search for keystones or ignore them from sorting with the term "keystone". Updated Movement Speed Datatext (Thanks @Caedis). Added option to use BattleTag instead of Real ID names in chat. and S:RegisterSkin has returned as the preferred method for registering a skin. All set up for you. Fixed the displaying of incorrect auras on Nameplates when StyleFilter "Name Only" ended (returning to normal nameplate). Druid Balance Druid Feral Druid Guardian Druid Restoration Druid. Copy From should update the config to match now. Added flash action to nameplate style filters. Im in need of a Resto Druid Vuhdo Profile. Added Nazjatar Follower XP to the BfA Missions Datatext when in Nazjatar. The eyeball for group finder was still hiding. Added new Currencies to our Currencies Datatext. (#926), Fixed bad values in incomingheals tags. Fixed a few font elements on Blizzard panels that were not getting replaced with chosen ElvUI font. Added toggle option for the new handling of the "Unspent Talent Alert" frame. This is an opt-in method that is less recommended but might solve issues where the update isn't received correctly otherwise. (Thanks Kelebek for initial work!). [Lag Fix] Tweak our oUF_Fader slightly and recoded the UIFrameFade to solve various CPU lags with UpdateRange. Fixed issue which broke stealable border color on unitframe auras while in a duel. (Kkthnx). Resetting a UnitFrame to default will now show a popup confirmation upon clicking the reset button. Probably some "new" Skins are missing. When setting Smart Aura Position, then the "Attach To" setting will automatically be set for the respective aura type, and then the selection box will be disabled. If disabled it will allow it to match by spell name in addition to spell ID. This will allow unitframe tags to use the Korean number annotations. Added new "CastByNPC" special filter for aura filtering. The option can be found for each individual custom currency added. Fixed issue with nameplates not updating correctly when leaving a Warframe vehicle. Changed how icons get shadowed in Guild bank and Bags module. Fixed the DropDown Box text on the Communities Stream Dropdown. Added Island Expedition progress to the BfA Mission Datatext. Workaround by foxlit. This is for developers of plugins for ElvUI. Fixed an issue which caused the cooldown module to error: `Font not set` (#548). (#1256). Fixed issue with nameplate scale not following Style Filter settings on target change. Added E:IgnoreCVar(cvarName, ignore) API. If you want to see my spell and HoT assignments, you have to import Key Layouts as well. By default it will hide in vehicles and pet battles. (This should mainly fix the lag reported when opening your bags). Some Datatexts refused to show information on login, now they are willing to share said info. Added an option to allow the portrait on UnitFrames to truly overlay the health, including the backdrop. Also, the Unified Fonts setting was further adjusted to be exactly as it was pre-font changes. Added the WoW Token price in our Gold DataText. (Thanks @Grey). (#1269), Fixed "Attempt to index local 'threat' (a nil value)". Added support for mages in Debuff Highlight, they can once again remove curses. Unitframes and Datatexts were sometimes failing to display their text, hopefully this is corrected now!
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